Umineko No Naku Koro Ni Wiki

Umineko no Naku Koro ni

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Umineko no Naku Koro ni

Umineko no Naku Koro ni cover.jpg

The Cover of the First Arc - Legend of the Golden Witch

Umineko no Naku Koro ni (うみねこのなく頃に, lit. When the Seagulls Cry) is a Japanese murder mystery dōjin soft visual novel series produced by 07th Expansion (Ryukishi07).

The word umineko is the name of a kind of seagull known as a Black-tailed Gull. Naku means "to cry" or "to make a sound" (鳴く), referring only to sounds made by non-humans when written with that kanji; no kanji is provided in the series logo however. According to the original creator, Ryukishi07, the red Na (な) in the logo is an official part of the title.

GameplayEditar sección

Umineko no Naku Koro ni is a murder mystery game described as a "sound novel" by 07th Expansion. A sound novel is similar to a visual novel, though the gameplay requires no player interaction as the game is composed entirely of text dialogues. While a visual novel's basis would be the visual aspect, as the name suggests, a sound novel's basis takes more care in producing an atmosphere via the music, sound effects, and the story itself. As such, the original Umineko games have a simple-looking art style, which stays consistent over the course of the series' releases. The original releases contain no voice acting for the characters. While during gameplay, the Tips Mode can be viewed via the game's internal menu, which also includes save and load functions. These Tips allow the player to read various supplementary information on the characters and story that may or may not be useful in solving the mystery. These are updated according to the progression of the story, so it is recommended to view the Tips every once in a while. The ultimate goals of the gameplay involve solving the multi-cased mystery, determining where the gold is hidden, figuring out a solution in which ultimately everyone survives, and to solve the whole case by determining who the true murderer is in each chapter and whether it is due to supernatural events or human actions. An in-game feature from Turn of the Golden Witch onward known as "red truth" states something to be true in red text, offering clues to the reader to both create theories as well as to break them. In contrast is "blue truth" from Alliance of the Golden Witch onward, which is used to bring up theories on what is truly going on while abiding by the red truth, and has the possibility to become true if not countered by red truth. There is also "golden truth" introduced in End of the Golden Witch which can only be used by the Game Master and, depending on how it used, can be either inferior or superior to the red truth. When an episode is completed for the first time, an additional short epilogue called "Tea Party" becomes available to play, offering crucial plot points that advance the overall progression of the story. When that scenario is completed, a second epilogue called "????" also becomes available to advance the story. After all the scenarios in a given game copy have been completed, a Music Box section becomes available on the title menu, enabling the player to listen to any of the music used throughout the game.

Story ArcsEditar sección

Umineko no Naku Koro niEditar sección

The Umineko no Naku Koro ni (うみねこのなく頃に, lit. When Seagulls Cry) games are the first four games in the series which are meant to give the player a sense of the world where the story takes place and introduce the mysterious circumstances surrounding Rokkenjima and the legend of the Golden Witch. Each arc in this series contains all the previous arcs.

Episode 1 Legend of the Golden Witch

The Ushiromiya family gathers on Rokkenjima for their meeting, presenting the background of the story including the history of the island, family, and Beatrice. Being the introduction of the series, this chapter familiarizes the player with the island's 18 residents (the family itself plus the servants and staff), and gives the implication that one of them is posing as a 19th resident, Beatrice, and carrying out murders. The story is mostly narrated by Battler, and presents the first "bad end" of the series, since all the island's residents are either killed or labeled as "missing".

Episode 2 Turn of the Golden Witch

This chapter revolves around the first direct confrontation between Battler and Beatrice, both of whom are granted an alternate, independent existence to participate in the events of the story. Unlike the first chapter, Beatrice plays a direct role in the game and greatly hints on supernatural existences, including hidden powers of some of the island's residents and the introduction of the Seven Sisters of Purgatory. The chapter is narrated by several characters, including an omniscient narrator, and presents information on the relationships between Jessica and Kanon, George and Shannon, and Maria and Rosa. Shannon's past is also heavily mentioned.

Episode 3 Banquet of the Golden Witch

For this chapter, the residents of the island focus more on solving the riddle of Beatrice's epitaph rather than on who is carrying out the murders on the island and how, which leads to the introduction of a new character who interferes with the game between Battler and Beatrice. Other new characters include Ronove, Virgilia, and the Siesta Sisters Corps., all of whom contribute to the development of magical details. This chapter sheds light on the pasts of Eva and Beatrice, and is the first to feature one of the island's residents surviving the murders.

Episode 4 Alliance of the Golden Witch

This chapter is told mainly from the perspective of Battler's sister Ange and her life twelve years after the massacre on Rokkenjima. The story constantly shifts focus between 1986 (the time of the murders) and 1998 (Ange's time period), and provides even more backstory to some of the characters. The existence of magic is once again heavily implied, and more hidden powers from the Ushiromiya family are revealed. New characters introduced are Gaap, Siesta 00, Sakutaro, and a number of humans including Amakusa and Kasumi.

Umineko no Naku Koro ni ChiruEditar sección

The Umineko no Naku Koro ni Chiru (うみねこのなく頃に散, lit. When Seagulls Cry Breakdown) games tell the second half of the story and start to delve into the core of the mystery. These games are not simply solutions to the first four arcs, but also continue the story, shifting it into new terrain. However, as the core of the series is approached, several clues to the first four arcs are revealed along the way. Each arc in this series contains all of the previous Chiru arcs.

Episode 5 End of the Golden Witch

A new perspective on the mystery of the Golden Witch is presented in this chapter, with the witches Bernkastel and Lambdadelta playing a more prominent role. The main characters of this story are Kinzo, Natsuhi, and a new character, Erika, who approaches the murders from a "mystery" perspective, unlike Battler who had taken an "anti-fantasy" stance. The story focuses on the possibility of a relationship between Battler and Beatrice. This time the game is suspended before its conclusion, so the fate of most people on the island is unknown.

Episode 6 Dawn of the Golden Witch

Following the events of the previous game with the introduction of a new Game Master, this chapter does not delve into the solution of the mystery so much as it displays the Game Master's understanding of it. Though what it does add to the solving of the mystery is important clues linked to the main culprit. George, Jessica, Shannon, and Kanon are depicted as the main characters, alongside two Beatrice replicas resulting from a series of failed attempts to resurrect Beatrice. Characters from the year 1998 return, additional characters are introduced, and hints regarding the true nature of some of the characters are revealed.

Episode 7 Requiem of the Golden Witch

Umineko no Naku Koro ni ~Majo to Suiri no Rondo~Editar sección

Umineko no Naku Koro ni ~Majo to Suiri no Rondo~ (うみねこのなく頃に ~魔女と推理の輪舞曲~When the Seagulls Cry ~Rondo of the Witch and Reasoning~) is a PS3 version of the question arcs (Episodes 1-4) being produced by Alchemist for release on December 16th, 2010. The game will be in HD, use the BGMs from the original version, feature full voice acting, and has a new opening.

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